time for the most basic question that will be asked numerous times:
will it ever be on mobile or not?
Yay customer support!
Short answer, no.
Other answer:
This version was made on the Unreal engine (which is bad at running on anything less then a PC)
Since this was a test publish, i can't update this version of the game to a smaller platform.
However, I am currently learning godot which will be compatible for smaller applications such as web and mobile.
I want to create better games with the new stuff im learning.
What ways are you playing on mobile? apple, android, web?
usually i download the apk files since that means the app is more suited for my android,but if the engine allows i also use joiplay(not an advertisement) which sometimes makes things easier and sometimes fucks it to hell and back. web versions are quite versatile but ma phone doesn't really like em for one reason or another. don't know when I'll be able to get my hand(s) on your creation tho
also,some insane answer speeds,nice!
Unfortunately I can't do much right now as my hands are full with another project (and I haven't set up an android sdk before).
But i'll look into it with the next project and see if I can make that work. It will be published in about a month, but I can't guarantee an android build sooner or at all depending how it goes