Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello!

This is odd... the "isGlobalCursorEnabled" is a function within the plugin. This error indicates that something is not being properly loaded in your project.

Can you open the console when the error occurs (in Windows it would be F12) and send me here a print of the entire error, with the complete stack trace?

That will allow me to understand at which point it is being called and triggering the error. That would be my best clue to understand what is going on. The OS you use should not interfere in any way, but I confess I've never tested my plugins in a Linux environment =/

(1 edit)

I had to set up a new test project to test it out, and… it works now, at least when I set an image and set it up properly? So maybe I’d made a mistake previously.

It still has the same error when I don’t change any plugin settings and just try to run it with the plugin file as-is. Image:

(+1)

Yeah, that is definetely occurring because there are no cursors properly configured. It's not even that there is no image set, is that there is no cursor pattern configured (which has the parameter to load the image within it).

I've added an exception handling on version 1.0.2, which I'm uploading right now. It will prevent the game from crashing if it is run with the plugin active without proper configurations. Even though the game will continue playing, if it happens you will still get error messages in the console to let you know something is not right, and you may not see any cursors at all on the screen.