Thanks so much for playing and giving suggestions!
I definitely need to reduce the frequency of events and make the enemy less passive. Because of his misbehavior, he does not pose a threat, which becomes boring.
Softlock is really unpleasant and most likely tied to FPS, this problem will be the first in line to be solved.
And to be honest, I don't have a final solution for the speed and maneuverability of the spacecraft yet for a number of reasons, but I already have some ideas about it that will completely change the need to constantly control it.
I really appreciate your feedback and agree that there is a lot of space for improvements. Your comment really helped me to see new potential problematic aspects of the game. Thanks again =)