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(+1)

I installed it with the Itch app, and when I tried to run it, it failed to run with this error:

Unable to parse Build/Web.framework.js.gz! This can happen if build compression was enabled but web server hosting the content was misconfigured to not serve the file with HTTP Response Header “Content-Encoding: gzip” present. Check browser Console and Devtools Network tab to debug.

I also tried to open index.html in several other browsers, but got the same message.

(+1)

I don't know how the Itch app works, but that's the standard error message you get if you try to run a Unity webgl game outside the context of a web host.

There is a downloadable Zip file


that contains an exe version of the game

The itch app loads web pages from itch.io, but interacts with them differently than a standard web browser does. The app has an Install button that tries to find and install compatible games from the web page, and when I used it on this page it installed the “Web.zip” package. When I try to directly click the Download button in the web page (instead of the app’s own button) to get “Hollowspire.v.1.0.zip” it says “No compatible downloads found.” This is, apparently, because the download hasn’t been explicitly flagged as being for Windows.

good to know, should be fixed now! thank you for the info

It does indeed work. Thank you.