Atmospheric art, with all the sounds and such felt sucked right in. Honestly speaking, our team had a very similar concept, we didn't quite reach the full vision, but yours certainly did. I will say, I don't quite know how you would sneak past the first zombie if you stay behind in the hiding spot, because they don't patrol back to the goat, so you kind of have to die and figure that out. Everything else, A+.
Amazing stuff!