Hey everyone!
I'm developing a dating sim game that focuses on weight gain, and I'm currently struggling to find ways to speed up the drawing process — since I’m working solo.
Because the game is weight gain-themed, I need to draw progressively larger variations of the same characters. I also want to rig the sprites to create a more dynamic and interesting experience.
I'm considering using layer masks (I'm working in Clip Studio Paint), but honestly, any advice or tips would be super appreciated!
This is my first game, and also my first time starting a topic here, so if I do anything wrong, feel free to let me know — and please be kind! :)