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Fun little cosy game. Clever interpretation of the rounds task. 

Like a few of the other games I've played so far, you opted to make something fairly simple in terms of mechanics, but I think you've done a really good job of adding complexity and strategy to what at first glance might appear straightforward.  

I'm pretty sure you hit all the required objects, although I didn't do a full check, and the theme of the game worked well in tandem with the rating criteria. 

The game itself felt polished, it all looked very clean and the scissors and crayon mechanic were a nice touch. The sound and audio was cute, fit the overall theme of the game.

The premise of the game was easy to understand, the only thing I would say is (and it seems to have happened with alot of the games to be honest), the sheer amount of objects in the game, somehow detracted from the overall balancing and I was a little overwhelmed with all the different buffs/debuffs to really get hooked on the game loop. Which is not entirely your fault as this is not the type of game I would usually play. 

Overall though, another impressive entry to the competition and I think you could go all the way. Well done!