I would skip this one honestly. It has a pretty cool graphically style, but it suffers from excess padding at its core.
Now that the people who don't like reading are gone. To address the elephant in the room, why would you come here to tell people to skip this game? As I said above, I like to review indie horror games, that means my comments should be all over the spectrum. Now I didn't say this game was bad, I said you should probably skip it. But before I say why you should skip it let me talk a bit of what I liked about the game.
What stood out to me immediately besides just "why is my finger red", was the stylized graphics. It's been a few days since I played it so forgive me if I'm a bit off, but it was a sort of smooth pixel graphics that wasn't just a filter over the camera. So, right off the bat I was interested.
I like the bit of mystery this game setup at the beginning. Just a brief explanation of why you're here and what do then we were off to the races. Once on the elevator the instructions were clear and placed in the game world in a clean way, that made figuring out what to do easy and kept immersion.
Now with that being said, that was about as far as the interesting goes. You hold a button, which you can only hold for about 20 secs that descends your elevator. The elevator moves really slow, and sometimes you have to hold a switch to turn a light off. Most of the time you aren't doing anything.
I said I was going to do more research on the game jam but I never ended up doing that, so I admit some of my gripes may be solved that way but I'm just going to think of this as a game that was made in 72 hours. This game suffers EXTREMELY HEAVY from excessive padding. Most of this game can be cut completely out and you would still have the same experience and that's not a good thing.
To sum this all up as a game that was made in 72 hours, the games concepts aren't too bad as well as the game looking quite interesting graphicly, but the game itself suffers from alot of padded time.