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(+1)

Great layout and idea, I love the concept !

I have a session for 7 (I know..) players this week-end and was wondering about specific rules. It is written that if everyone dies after zero successful action GC arrives. However, what happens if everyone dies (and loop) AFTER one or more successful action ?

The idea is that you want to encourage people to die in creative ways, but if everyone keeps looping without progressing the GC becomes aware of the current timeline and location of the crew. (This is to prevent spamming the leveling mechanism)