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(1 edit)

Thanks for pointing that out. I don’t have a Mac to test Mac builds on. I’ll try get that fixed as soon as possible.

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then why and how did you make a macOS build

Unity has an option to build the project for MacOS which is how I am able to make a MacOS version. I’m guessing it didn’t work that well though.

It didn’t. I thought you need to have a Mac for that… huh. Eh, whatever.