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Okay thanks for letting me know. If you want to attempt fixing, the relevant function is called InputField in the UI class. Specifically this code:

foreach (char c in InputHelper.InputStringThisFrame)
{
    bool invalidChar = char.IsControl(c) || char.IsSurrogate(c) || char.GetUnicodeCategory(c) == System.Globalization.UnicodeCategory.Format;
    if (invalidChar) continue;
    state.TryInsertText(c + "", validation);
}