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(+1)

Really good for a game made in just 6 hours! I’d just point out two things:

  • At first, I thought the rocks were obstacles to avoid.
  • Maybe you didn’t have time, but I would’ve liked the objects’ speed to increase over time for a bit more challenge.

Good work :)

Thank you so much for playing! My goal was a "one-and-done" development session.

- I wanted the gem rocks to not be without the rock,  but wish I added simple lighting or something to them.

- Originally, that was the plan. Increase obstacle amounts while adding variations to speed; however, my main goal with the objects was to practice incorporating trig into the physics. It caused some slow down!

Thanks again for the feedback and playing!