Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Good day! I liked the novella, but there is still something to work on.

Plot events sometimes precede small ones. For example, with Kate: after Kate completes her line with the university, she changes and ignores the main character. But at the same time, there are a lot of small events where she continues to behave as if there were no events at the university.
It is worth establishing a chain of events so that each plot event occurs only after the necessary small ones, which are connected with other characters, have been completed. Otherwise, it turns out to be a mess: and all the characters demand to be moved to their worlds on the same day.

(+1)

Hey Karogor!

Apologies for the delay in seeing this message!

Thanks for taking the time to swing by and drop your feedback, its greatly appreciated!

Continuity issues and overlapping triggers is something that's on our to-do list, but not a major priority right now. Though I do agree it can be overwhelming at times having so many quests hit you back to back.

This is something that will be a smoother experience in the future/down the road with the game!

Thanks again for your time and feedback o/