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Good concept, I think it really works for a horror jam (who would ever be so sadistic after all). Sadly suffers a bit from weird physics, I had times where I was visually standing on the blocks but the game wouldn’t register me as being on them due to lack of coyote time as the main player. It’s good but sadly I wasn’t able to enjoy it as much as I would have liked. 

Also similar to others, you can replace the frog and it feels identical, I would love to see more unique implementation if you expand upon this later :D

Thanks for playing! There IS coyote time and jump buffering it’s just that it doesn’t allow for cheesing jumps and the player needs to move quickly :)

And yeah the frogs could be something else I suppose haha, started a bit late on the jam though and just had to commit to it!