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I honestly didn’t expect Huntsman to shake me this much, but wow—what an experience. This game throws you into a claustrophobic laboratory where you’re hunted by a giant tarantula, and let me tell you… it feels real. Built in Unreal Engine, the graphics are next level. The spider is disturbingly realistic—I actually started shaking a bit at the beginning because it felt like I was really there. Not exaggerating. The horror atmosphere is absolutely on point: dark, tense, and it constantly keeps you on edge.

The sound design, lighting, and environmental detail all work together to immerse you fully. You’re not just playing a game—you’re surviving it. If you're even mildly arachnophobic, good luck.

However, it’s not without its flaws. I ran into a few bugs that broke the immersion a bit. For example, when you pick up the red keycard on the upper floor, it looks red—but it's actually the blue keycard. That took me a while to figure out and was kind of frustrating. Another minor bug: after leaving the safe zone, the flashlight didn’t turn on automatically like it should have. I had to go back inside and leave again for it to work. Not a big deal, but worth noting.

The most annoying bug I encountered was at the very end—after killing the spider, I was supposed to find its corpse, but it just wasn’t there. I had to restart the game. Thankfully, Huntsman has a fantastic autosave system. It keeps track of every single thing you do, so I didn’t lose any progress. Huge respect to the devs for implementing that feature so well.

Despite the bugs, I’m still giving this a strong recommendation. The sheer fear factor, atmosphere, and realism make it one of the most intense horror experiences I’ve had in a long time. If you love horror games that really get under your skin—this one’s for you.