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So far it's looking great! I wish it was slightly better at explaining things though. Apparently the warrior with the slightly lower than average tits DIDN'T need the lactation potion. A picture of a minimum size might help.


I know I need thighs for ropes and whips, but I don't know if I need the butt potion as a prerequisite. If it is a prerequisite, does fighting skeletons mean I ignore both potions or just the butt potion? I'm a little confused on the rules of some potions.


Sometimes I have a hard time classifying certain weapons. Obviously for melee there's swords, hammers, and they made a point about daggers counting, but do staffs count? Does a flail count as a whip? Some staffs look sturdy like a club and a flail does have you whip the spike ball on a chain. Do bows count as a thief multi-class? I'm probably overthinking it, but clarification would be nice.


It might help to have a scroll or manual that lists what counts as what, rather than just a couple of examples hidden on the potions themselves. Maybe have it be updated with new rules as the game goes on.

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I want to second this. 
Especially the point about hiding things behind right clicking. There was so many times I forgot that this mechanic existed and felt like restarting because I had forgotten the rules or didn't interpret something right.

No offense, but there’s a Tip written in the Day’s End screen that says “Tip: You can right-click on potions and items to get descriptions!” I kind of don’t know what more to do.

I know there is. I do feel stupid for forgetting but when its this easy to forget I'm leaning towards the game needing a little something.

Perhaps when a player mouses over an icon for a few seconds a little text box can appear under the cursor, gently reminding them about right clicking. Or perhaps right clicking should be a toggle, not a hold option to help cement it's existence into players minds. Finally you could darken the rest of the screen while a tooltip it on screen. Since this transforms the tooltip into a screenwide effect it'll be more memorable.