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This was really good actually. The models were obviously great and look insanely appropriate for the PSX-style. So well done there, no surprise really. Shooting felt pretty good too, but was not nearly as polished as the visual aspect of the game. But, game jams being limited when it comes to time -- I don't blame you one bit haha! I couldn't get the second wave to spawn, and I'm not sure why or even if there is a second wave. 

The smallest enemies were definitely my favorites, because they're really annoying to kill. They're hard to hit and very fast so they can easily overwhelm you. It felt pretty cool to use the rifle at a distance and suddenly when there was like 6-7 small enemies I just whipped up the shottgun tentacle thing and blasted them away. That was a really nice feature.

It's a solid entry for a 3 day jam, but I can for sure see the real potential here. It's obviously not a full fledged finished game so, no lost rating for that lol, but it's going to be very fun seeing what you cook up next.

Well done :)

(Not AI-generated unlike some people *cough cough*)

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Thanks for playing egeltorp! Yeah - I spent too much time on the art and not enough time on everything else lol. I swear I'm making a simple game for my next jam!

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Hahaha, classic overscoping! I did the same and wound up with a thematic mess. But seriously your game looks awesome.