Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Kicking it right off the bat with a sick cutscene instantly grabbed me in. It was fun jumping around all the different gameplay styles, everything seemed to control pretty intuitively, but it might be useful to have some kind of indicator when the significant controls change. I think some of the gameplay could use with some tightening up, specifically the hitboxes - it felt like I was getting hit by those shockwave attacks even when I thought I was jumping over them at the right time, and in the runner section it definitely felt like I missed some attacks that I shouldn't have. But honestly, I was hyped like crazy by the end, you did a really great job with all the cutscenes and effects.

Thank you so much for the kind words, I am glad you enjoyed it :)  I'm actually doing more work on it so I will make some changes based on your recommendations! (Definitely want a prompt on the screen for when gameplay style changes haha). Been gutting and reworking all the rushed code to actually make it a not reusable mess xD  Thank you so much for playing though I appreciate it!