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Hi, I'm James. 40wattstudio is just my DBA name. Been in love with video games ever since the early days of the NES so I've been blessed with seeing the industry grow and I've played a lot of the classics. Then in high school I took a Qbasic programming class. I couldn't believe how easy it was to make a text adventure! Nearly 20 years later I found some of my old Qbasic games: My unfinished Wheel of Time RPG and a "first-person shooter"/action game. With the release of QB64, the Qbasic language is now more game-design friendly; I look forward to sharing my game Scrapship when it's finished!

In the future I'd like to move past Qbasic and onto Godot or maybe Unity or Unreal, but one thing at a time!