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(+1)

pls mac

Hey there! Unfortunately, this tool relies on some serious Windows wizardry with program IO to work. Reading input/output from other programs is functionality that could be ported to Mac, but as I don’t have any Mac systems at my disposal, I can’t test it out. I suggest looking into programs that let you run Windows applications in Mac (like how Vine works for Linux). Sorry for the inconvenience!

Does Godot not have an equivalent to `io.popen`? I used that for my own Love2D-based implementation.

Not natively, hence why I used Better Processes. It’s a pretty nice addon, I recommend it!