Love the recent changes! The sound and improved enemy sprites add a lot to the game. A few bugs I caught:
- I couldn't get up the small ledge to get the ammo on levels 5 or 9, which meant I didn't have much ammo the whole time.
- Enemies pretty consistently get stuck on/can't climb ramps, ledges, and stairs.
- A couple times I shot an enemy in close range and instead of dying it just stood there, not trying to attack me but not despawning. I think I killed it but the game didn't register that I did. I'm a Godot developer but when I ran into bugs like this in my own games it was because I was using a state machine for the enemies and I hadn't set up the "attack" to "die" state transition properly. Just an idea about what might be causing this!
- One idea for the next patch would be to add sounds for taking damage. That would be super helpful to know when you're low.
Nonetheless, great progress and gameplay!