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(+1)

Soooo... there's an answer for that. :) First off, my apologies for the confusion there!  In the final pass, we realized the loop was checking for a win after the alien went. This would result sometimes in winning, but then the alien getting a final potshot that gave them the win. The quick fix at zero hour was to change the loss point from 0 to -700 for the player to account for those instances.