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(+5)

To use your analogy, I don’t want you to act like one of those big companies in development. They lose touch with the heart and soul of the games they provide, and subject the devs to crunch and the inevitable burnout. I’d much rather a more relaxed pace, even if that means slower releases, if the content is better because you’re more comfortable and passionate about making it.

Sounds like you recognized the problem before it became critical, and I’m glad you’re pivoting to more long-term success for you. Cheers!