Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hello Lervaz,

Thanks again for checking and for your continued support!

The number of players should update automatically based on how many gamepads are connected. If that’s not happening, it’s likely a bug with the current version—I really appreciate you pointing it out.

Unfortunately, I’m no longer actively supporting the Love2D version, so I won’t be releasing fixes for it. The good news is that I’m rebuilding the game in Godot, which will support both keyboard and gamepad input, be much more stable, and eventually include more features (and fewer bugs!).

I’m aiming to release the Godot version within the next month, and I’ll let you know as soon as it’s ready.

Thanks again for playing and for all your helpful feedback!

Best, David