Very interesting so far. But it feels almost too hardcore due to the troublesome level generation. It’s also extremely dark so I can barely see anything. There’s glowfruit to use as lanterns but you ALWAYS have to use them because it’s so dark. The entire game shouldn’t be worse than shaded citadel in rain world, maybe half of it but at least not all of it. It’s too easy to slip into a pit with no way out and no possible way around it if you managed to avoid it. You also get damaged extremely easily. You’re even more delicate than a banana. Because you get damaged so easily you can barely see anything from the overwhelming visual effects. And it’s dark so you can barely see anything anyways. I don’t want the game to be much easier though, just a tiny tiny bit lower damage and more light in the environment. Wall jumping is important but feels awful and is difficult to figure out. You also become exhausted very quickly, and overheat/freeze very quickly too.
I would love to see where this goes. This has a lot of potential.
I hope we get to customise our guy eventually. We need to be able to make our ocs and watch them suffer. Customisable blood colours too. Maybe some kind of customisable body plan or internal biologies because of the genetically altered creature thing if the dev think that fits. Probably too complicated but I don’t know their plans.