Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

No worries ^^

That's an interesting idea!
I've seen suggestion for a versus mode but never for a coop mode before. The problem with both is that figuring out online play and how to properly implement it would be too much time and work at this point... I need to focus on the solo experience first. I'll keep it in mind for later but no promises...!

Ooh, I'd be curious to see that! ^^
I do have some plans for Alma somewhere down the line :B

(3 edits) (+1)

I was actually thinking about a local CO-OP mode, since I saw in your other comments that an online multiplayer mode wouldn’t be possible, at least for now.

After my last comment, I thought of a few more elements for the CO-OP mode, such as:

  • The Princess (the one who can’t leave the match area) moves using WASD and can traverse mobile areas by double-clicking in the desired direction.

  • The Prince uses mouse and can only reach the other side of the screen by passing through these mobile areas.

  • If they meet while one is jumping through a mobile area and the other is already inside it, they both receive a small buff:

    • Princess gains temporary level 1 armor (can endure one hit)

    • Prince gets a 10-second damage buff against shapes

Here’s an example (not covering everything above, just to illustrate the idea):


As for Alma, I’m really trying to replicate Be Witches art style, but it might end up looking a bit different since I only have experience with art apps like Aseprite. Other than that, it should be fine (and pixelated) 

Here's a sneaky peek  .O. :


Ooh cute! I do love the pixelated look so you won't see me complain ^^

There is an extension to allow multi mouse mouse support with GameMaker actually, but in any case it would still be too involved for me to add this kind of gameplay and make sure it works with the rest (and keep it in mind for the rest of development), as much as I appreciate the thought you put into this!

(+1)

I finally finished, here's Alma: 


I know it's a bit rough, but my main inspiration was Captain Underpants! Especially the cape and that bold "hero" face. Even though Vuu is technically the main character, she really gives off that “touch me and die” energy in her battle pose, so I wanted Alma to contrast that in a funny way.

There were a few other details I focused on:

  • Instead of using super high-quality paper, I went with something more crumpled, since Rose wasn’t exactly careful while doing her part.

  • Tapes were used to hold the body together. “I did my best,” T says, while poor Alma screams in pain from her barely-connected body parts.

  • A broken barrel appears after unlocking the Smash Mouse ability.

  • All the balloons were managed by Vuu both the ones on the chest and the very stretched used to fit those hips. The one who proudly said to comfort Alma, “It’s good to have BOOBS.”   

“After getting banned from the material store, Vuu and her crew start using whatever they can find to help Alma get a new body, breaking barrels, stealing tape rolls, popping balloons… sometimes getting totally sidetracked from their main goal, but still managing to make something work in the end.” (A made-up backstory, probably best to leave it to the dev, -u-)

And I couldn’t do the legs. For some reason, expanding the canvas too much caused lag. And yes, they ran out of material, leaving poor Alma with just one ripped hand.

Now that I ran out of ideas, I will play TF2 waiting for your response, goodbye NoseBecc.

She looks surprisingly happy for having gone through such a bad time lol!
Thank you for the fanart! The crumpled paper look is a fun idea ^^

(+1)

Thank you! I imagine Alma is just trying to stay positive while her entire body is being held together with nothing but cheap materials after all. 
Glad you liked the crumpled paper idea! I figured Rose wasn’t exactly the “neat and careful” type anyway.

And If there’s anything else a mere player like me can do to help with the development of the game, I’d be more than happy to! (:

Thank you very much! I do have things covered on the dev side, but I appreciate it, it means a lot ^^

To be honest spreading the word about the game is probably the best way to help me out! Getting good visibility online is one of the toughest parts for sure

(1 edit)

It’s not definitely not easy, since for B.E. Witches it feels like you need the balls (or boobs) to post it anywhere without getting flagged, but I might already have an idea on how to help>:).

And I'm still not sure how Natetheman223 managed to get away with all his B.E. Witches content  (not saying is bad tho), but he’s clearly got the magic 

It can be hard to figure out what and how much is acceptable where, for sure!
I'm very thankful to Nate for his videos :B