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(+2)

I enoyed the game a lot. A nice way of making the mechanics of a social deduction game work for singleplayer.


My main issue is that difficulty seems swingy. Even for the same ascension level. I feel its mostly because poisoned (or equivalent) shifts the scales too much. One game I had 7 out of 10 chars lying due to 3 evil, 1 drunk and 3 poisoned. Specially when combined with the multitude of non binary answers made getting the evil guys a shoit in the dark. However other games of the same ascension can be relativelly easy.

Thanks, glad you like it!

The swingy difficulty is being worked on, so should be improved next update~