I enoyed the game a lot. A nice way of making the mechanics of a social deduction game work for singleplayer.
My main issue is that difficulty seems swingy. Even for the same ascension level. I feel its mostly because poisoned (or equivalent) shifts the scales too much. One game I had 7 out of 10 chars lying due to 3 evil, 1 drunk and 3 poisoned. Specially when combined with the multitude of non binary answers made getting the evil guys a shoit in the dark. However other games of the same ascension can be relativelly easy.