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(+1)

Thanks a lot for playing and for taking the time to write — I really appreciate it!

You're absolutely right, and yeah… the music thing… 😅 .

I know the flow/speed mechanic still needs some love. The idea was to make players think tactically about when to brake or accelerate, but as several folks have pointed out now, waiting around isn't fun.

I'm definitely going to explore tweaks that make the whole system feel snappier and more rewarding — especially for players who want to go fast.

Super glad you liked the core of it though. Feedback like yours helps a lot!