I also have a few suggestions if you plan to keep developing it, i think that some of the projectiles should home in or follow different patterns because I started to move around the map in a circle and the enemies couldn't hit me, but I think you did what could have been done in the little time that there was to finish the project
Viewing post in Eternal Vengeance jam comments
thats a nice Idea I might use that to make a new enemy type later right now I plan on small things like a low health indicator with a sound effect and some basic fixing of issues rebalancing some guns to make all of them fun because a scrapped mechanic caused rifle to suck (pierce) and then also a small bug I found