1. Tutorial has IMHO unnecessary text panels, like 'Good job making the field'
2. When placing the field, some position are (I think) unavailable, but the game does not give visual feedback, so it is not clear whether this is intended or a bug. Changing e.g. color of in-placement field to red if hovering over invalid spot would help
3. When tutorial directs you to click on things, it would be nice to highlight intended targets. E.g. I looked for 'main bunker' in build menu first
4. The 'bunny-producing' animation is funny for adults, but given the overall child-like appearance of game characters, maybe it would be best to add '18+' option to menu and do not display this animation unless option is turned on? Also, this animation is quite bright and clashes in color with the background, so maybe tone down the brightness a bit?
5. 'There is not room enough in the main bunker' -> maybe 'There is not enough room' ?
6. Tooltip on 'Barracks' talks about harvesting carrots
7. Some UI elements have exclamation signs near them. Such signs usually indicate 'you need to click this'. To indicate 'building unavailable', I suggest using red X icon, and I have no idea why exclamation in of 'number of carrots'.
8. Tutorial congratulated me on building the Warrior even though I did not yet build one. Also 'building' is maybe not quite right word. Maybe 'training'?
9. Most 'buy' buttons display required resources directly, but Upgrade button uses separate tooltip
10. After opening and closing the help menu, carrots are still harvested when the game is on pause
11. WASD keys seem to do nothing when game is paused. Q-E and mousewheel work
12. I do not understand how to rotate walls. They sometimes rotate spontaneously, other times do not. I just build and destroyed them repeatedly until it randomly resulted in orientation I wanted.
13. Tutorial says 'Amazing job Private', which is strange, considering military ranks do not seem to be used elsewhere in the game
14. Hotkey to pause/resume would be nice
15. Units pass through enemy 'buildings' / spawn points, which looks strange
16. When right-clicking multiple times with units selected, multiple flags appear, but units ignore old flags.
17. One of my warriors got stuck in a brazier/cauldron and I was unable to rescue him.
16. The game soft-locked on the first night -- enemies stopped coming, and the morning did not arrive either, so that is all the feedback a can give for now.
So, in the spirit of this topic, can you give a look/feedback to my game? Either here or on discord, whichever is more convenient to you.
Game: https://alsoknown.itch.io/way-to-crown
Discord: https://discord.gg/dtWB5BZqMg