I’m surprised someone dug that much into a ludum dare game of a noname developer like me. :)
I’ve added a stats info to the game page as I can’t modify the game until Ludum Dare rating period is over. It’s amazing that you figured out what things like CON do xD You literally guessed the exact mechanic.
I thought about adding an event log, so the player could see what happened (this is mostly useful in the beginning), but it wasn’t the highest priority.
I got to the first level featuring Reapers, and killed all enemies, but it keeps giving my units new action points instead of ending the scene, making it impossible to proceed without reloading the game.
This is a bug I was aware before publishing the game, but I failed to reproduce it… Maybe it is connected to reapers somehow? You gave me a hint to look at. :D\
The second item slot reads “Need unit level 5”, but actually needs level 6 to unlock.
Ah, a classic off-by-one mistake from me. The levels are 0-based, so whenever I display a level, I add +1. But sometimes I get confused and require an actual level 6 instead of 5 :D
Do you have your entry for LD57? I would play and rate it