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(+1)

pretty cool, the art was very cute
I really disliked the way the cannon power would change, it made shooting feel out of my control.

Better level design could have made the other bombs more useful.

I felt that the final boss was very frustrating. Its attacks were very difficult to dodge, requiring you to basically bombjump at every opportunity. I had trouble timing the bombjumps and getting the angle right, so I felt that the boss fight was no skill and all RNG.

I beat it by hiding in the corner and using the bombjump when the boss came near. I then just spammed the bomb button causing me to fly around jerkily and dodge the cannon balls.

It certainly didn't feel like an explosive boss fight that I would have expected from this kind of game. 

The music and sounds were really good! great job with those.