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Ancient Portals's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #7 | 3.703 | 4.000 |
| Special Object Implementation | #20 | 3.703 | 4.000 |
| Fun Factor | #27 | 2.932 | 3.167 |
| Overall | #30 | 2.880 | 3.111 |
| Visuals | #32 | 2.932 | 3.167 |
| Theme Implementation | #62 | 2.160 | 2.333 |
| Gameplay | #64 | 1.852 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
This game is about unlocking doors and gates to reach different worlds via portals.
Where you need to solve puzzles to get access to more worlds.
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Comments
This game is so well-made! I love the added narration, keep it up!
I love the visuals and the audio. I have the feeling that the controls are meant for a space like setting but I would still prefer it if the gravity was a bit closer to our world. The jumps were fairly hard to control.
Nice game! The visuals and narration were great, really fun idea! :)
This was an interesting game. The narration is quite nice. The gravity on the other hand is wildly high, which is not ideal for a precision platforming game where all you do is run and jump. I made it to the end but waiting for the doors to open was quite boring as it takes a while and there's not much else to do. Nice job!
Yea, I noticed that the gravity behaves different on different computers.
It seems like the Unity Input System runs as part of the Update method, and not Fixed Update.
I'll need to fix that to get the intended feeling.
Thank you for play. :)