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(1 edit) (+1)

This was an interesting game. The narration is quite nice. The gravity on the other hand is wildly high, which is not ideal for a precision platforming game where all you do is run and jump. I made it to  the end but waiting for the doors to open was quite boring as it takes a while and there's not much else to do. Nice job!

(+1)

Yea, I noticed that the gravity behaves different on different computers.

It seems like the Unity Input System runs as part of the Update method, and not Fixed Update.

I'll need to fix that to get the intended feeling.

Thank you for play. :)