Such a charming and relaxing game. I immediately clicked into this game, impressed by the extraordinary art. I absolutely LOVE the black and white vector hand-drawn style of art, it is my complete favorite graphics style. You excelled at creating the cozy and charming indie vibe that this art style is known for. In fact, this might be the best art I have ever seen in any game jam entry.
Alright, enough yapping about the art. I want to talk a bit about the gameplay. I found the core concept to be very creative and unique, as the player must carefully place buildings and use their space wisely in order to complete the fulfillment. It's a perfect idea for a 2-day jam, as the basic idea could be made really easily and perfected well. I feel like there could be a bit more content, but totally understand the restraint of the two-day jam, as I had to go for simplicity as well. The only other thing I had some feedback on was the time it took to wait for the orders to be fulfilled... perhaps (like some other people mentioned) a 2x speed option would help?
The small sound effects and animations of the buildings producing resources were so cute and really polished the overall "feel" of the game. Nice work!
Overall, I'm really astonished. This was an amazing entry and I had so much fun playing and reviewing it!