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(1 edit) (+1)

it was 9 days again - i'm only 2 days off  ๐Ÿค”

anyway the one big new thing is the new citrus juicer gun


 the twist is that it's a futuristic citrus juicer repurposed
to be an improvised acid gun  - loaded with large extra acidic citrus ๐Ÿ‹

this gun was my white whale for a while
I had the concept down early and the idea that it should be loaded with lemons
in a way it was going to be a parody of the Unreal 2 Drakk rifle (which was a beam gun loaded with spiders)


there were many iterations - all of them looked good from the side
but it's bloody fps view that didn't seem to happen
I still have doubts about this latest version but it's good enough ๐Ÿค”


at least the reloading animation turned out good ๐Ÿค”


moving on I'm doing my best to shape up  my sorry army of weird creatures to be an effective
and possibly scary fighting force 
quake attacks now got replaced by spherical explosion
so you can tell what distance is dangerous
and that jumping won't save you  from the shockwave ๐Ÿค”


another use for the spherical explosion
the minibosses no longer screw around - we are talking homing ball lightning with giant explosions ๐Ÿค”


the explosion itself is easy to avoid - when it becomes homing it's a true annoyance ๐Ÿค”


in fact this might be a good time to call for backup ๐Ÿค”

 

and so coming up next
it's time to implement your allies ๐Ÿค”

until next time ๐Ÿ‘‹