it was 9 days again - i'm only 2 days off ๐ค
anyway the one big new thing is the new citrus juicer gun
the twist is that it's a futuristic citrus juicer repurposed
to be an improvised acid gun - loaded with large extra acidic citrus ๐
this gun was my white whale for a while
I had the concept down early and the idea that it should be loaded with lemons
in a way it was going to be a parody of the Unreal 2 Drakk rifle (which was a beam gun loaded with spiders)
there were many iterations - all of them looked good from the side
but it's bloody fps view that didn't seem to happen
I still have doubts about this latest version but it's good enough ๐ค
at least the reloading animation turned out good ๐ค
moving on I'm doing my best to shape up my sorry army of weird creatures to be an effective
and possibly scary fighting force
quake attacks now got replaced by spherical explosion
so you can tell what distance is dangerous
and that jumping won't save you from the shockwave ๐ค
another use for the spherical explosion
the minibosses no longer screw around - we are talking homing ball lightning with giant explosions ๐ค
the explosion itself is easy to avoid - when it becomes homing it's a true annoyance ๐ค
in fact this might be a good time to call for backup ๐ค

and so coming up next
it's time to implement your allies ๐ค
until next time ๐