Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Yes, exactly. The card game level.

I'll have to look into that bug. I shall do it for the upcoming 0.15 update as I also include the gold packs.

As for the animations. What you see right now is pretty much how it's going to be. There's not gonna be some magical update where I suddenly choose to rework 100s of animation. The style and way it's done is chosen on purpose to balance quality, ease, but also the amount of work needed. 

ATU's art style is very "manufactured" and was done so to help the game stand out from the crowd visually. It's not very natural for me to draw, hence why it comes off as rougher and creatively, takes a lot more work, and effort to produce for a result I'm not very proud of. I'm glad you like it but I've avoided that style for this game because I simply hate drawing like that.

Alright yeah i can understand that, about the ATU art style,

in the future, when i download an updated version of the game, would i be able to load a current save and keep playing from that save file, or have to restart anew? im unbothered if i have to start anew lol, just wondering.

(+1)

Yeah, Sugar Service has an 'update old save' feature and you'll be prompted on how to use it when you attempt to load an old save file. The general rule though is that the bigger the gap in between the save file and the version playing, the less reliable it is. You'll be able to attempt to try and use it but there's too many big changes and updates in between to guarantee a smooth transfer.