Hello,
Dont worry, I usually get back, but sometimes it takes me quite some time, i m sorry about that!
Yes, actually, thats my first game, that I didnt use such "old-school"alike keys (space, ctrl - ecetera), and keep in mind, that the ALT key dont work quite well, with modern OS if you play in a window! That was q big issue for me, which keys to use actually, because I did hard code them. Maybe it would be better to include a general key binding - but then you also should consider my other keys, that the game use (v = game version, p = pause and so on). Thats why I choose keys, that fit my other geneeral key bindings, like ASD, and I thought of FPS games, where You re used to use them :)
I can try implement a key binding (system) but like I said, if you set any key like P or V or C ecetera, it will not work properly. Also the Space Key is right now used for the Submenu.
No, it was not planned, to make the whole episode. The BGmusics are hard coded too - and it would use a lot more of resources (disk space), and the game isnt that great in general. No offense, to Apogee. I made this as a test, because I wanted to do an "Escape from New York" based game, what actually Bio Menace is too. But i m only a coder, and not an pixel artist. I still look for a small team, so we can do better games, with a bigger scope maybe.
Oh thats, cool that you ended up playing through the DOS version. I m glad you liked my game. Yeah, its kinda lame, that they didnt bother to make a grenade change key. The mines arent that bad, the problem is only that You have to waste them all (you know the drill! :)
Sounds great! I think I played through the demo, and I liked it. I even was almost at a point, to recreate the demo, because I was interested, how the game utilizes different depth with the tile based system!
I will definitely give your mod a try when i find time! Are you only a modder, or do you code and paint & create art too for videogames? We could work together on a game maybe?
Thanks again for your interest. I m looking into the binding issue, it will help me to make my next game with that code better.
Cant promise anything about BM Remulletized so far!