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(+4)

hello ! welcome to whining about things that dont matter for 20 minutes

this review isn't really structured in any way, it's just a critique on various aspects of the game i'm not a fan of in no particular order; keep in mind these are just my opinion and im sharing them purely because i want the game to benefit from them :]

starting off, the games progression ! something with the original fangame i didnt really like was its progression, in particular:

  • grades hold barely any weight in the game, the only purpose they have is for unlocking the final level in story mode, and even at that they're pretty flawed. the only way to make your grades better or worse is simply to just die a bunch of times and to unlock said final level that's really cheap honestly
    •  going forward i think you should make grades based off how you actually *do* in a specific game mode. this covers all areas from the time it takes you to complete a level, how many items you used, how many attempts it took you to get to that point, or hell even mode specific requirements that would add onto your final grade. this would create a fun gameplay loop that i feel would be an overall positive for the player experience 
  • adding onto this, there's no real way to track your progress in the game outside of grades and such; for modes such as endless, burger stack and such i don't really see a good reason to play them as its just extra content that adds nothing to the game outside of a little more enjoyment. i feel to counteract this you could add some sort of visible progression like stars in beside mode icons in the story and extra modes respectively or even achievements for completing certain things within the game

i feel the biggest issue with ffs is its story, or lack of in this case. 

  • i get the game isn't supposed to take itself too seriously as its a baldi fangame, however there is no link between half of the things that happen within the overall game; in particular the secret chaos mode ending, STOP mode in general, camping mode and many more. and that kinda sucks! with this being a 3d 90s game set in an expansive schoolhouse you can traverse you have a lot of opportunity to throw in lore tidbits or just generally add more to the story throughout rather than the standard "ohhhh my god it ends in a scary bossfight i shat myself" that most fangames come to without any rhyme or reason
    • im not saying with this you have to make some massive overarching plot that takes over the gameplay itself, however throwing random shit at the player throughout half of the modes without any real good reason or explanation is kinda lame in my opinion; but don't take this as me slandering what you have going for the game currently!!!! you have a good base and you just needa expand on that to improve that aspect of the game

in terms of gameplay and the other games assets visually and musically i have 0 complaints, its just those areas that i have gripes with. overall this demo shows really big signs of improvement compared to the original game and i look forward to what you have in store going forward. 

good luck with the rest of the development, i cant wait to see the final product :D

(+3)

Thank you for the criticism and the kind words!!

  • We can definitely make grades do more in 2.0! We’ve been working towards a new system for them based on ideas the community has given us, so no more dying over and over again to lower your grades lol.
  • We’re adding a progress tracker and achievements to the game! Hopefully this helps :) I like the stars idea, maybe we could even put your current grade for that mode
  • We’ve been writing proper lore for this game since 2022!! I hope everything makes more sense but I can’t say much

Again, thanks for everything :)