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Great seeing this get so many updates!!!

I don't know if this is possible or inside the scope of the project, but it would be great to have a way of having super resolutions work for use in actual CRTs. Right now the only way to use non-retroarch or MAME games in 240p on CRTs with a newer Nvidia card is through Retroarch with the WindowCast core which is really convuluted and glitchy.

Thanks! I'm not really familiar with this scenario nor have access to a CRT so not sure what exactly it would take for ShaderGlass to be able to help here, but I wouldn't rule anything out. If you'd like to open a Feature Request on GitHub ideally with some info, that might get more attention.