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  • I like the aesthetic a lot.
  • The sounds are a bit goofy but in a charming way.
  • Great title and death screens.
  • The starting area is cool.
  • There's a bug with descriptions getting cut off for example Green Tonic.
  • Enemies seemed to get stuck around room entrances.
  • It seemed like ranged attacks had no ammo and were very safe. Combined with them requiring several keypresses each and the above, this part was a little tedious.

Awesome job with your first game dev entry! I got to level 7.