Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

AurumoriumView game page

incremental magic gold mining roguelike
Submitted by gruebite (@gruebite) — 2 days, 9 hours before the deadline
Add to collection

Play game

Aurumorium's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#164.0004.000
Overall#353.6673.667
Innovation#383.6673.667
Polish#603.3333.333

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Successful or Incomplete?

Success

Did development of the game take place during the 7DRL Challenge week?

Yes

Is your game a roguelike?

Yes

Turn-based

Yes

Meta-Progression

No

Roguelike Elements
2d, turn-based, procedural terrain generation, randomly generated items, character-centric, non-modal, permadeath

Screenshots

Yes

Leave a comment

Log in with itch.io to leave a comment.

Comments

I had a great time playing another wonderful gruebite game. It gets kind of addicting and is very fun. I eventually obtained teleport + giant claw and was zipping all over like a mad man. Great game.

Submitted

Dig dig dig dig dig. Love it.

Submitted

This was quite fun and I completed it twice. I wasn’t able to actually “die” (can you make enough money by just going in a random line and not even looking for the shiny stuff?) and I did spend a good bit of time just trying to get different cantrips. Upgrading the forge seems to make some spells unavailable, so I wasn’t able to rush to the highest level forge and then get a balanced spell stack. I think the right thing to do is take your time and forge/recycle a lot at each level to see which spells are available and get good values before upgrading. I almost bankrupted myself with Gold Rush, and occasionally dinged a gold patch with it, but appreciated the improved ability to actually aim my digging.

The main UI request I would have is to automatically switch to the Harmony cantrip when accidentally switching to one that is on cooldown. Just trying to dig fast, I basically spammed shift+(2345) to use whatever random power wasn’t on cooldown, and if they all were then I’d get stuck in my tunnel.

Developer(+1)

Thanks for the feedback! I agree with automatically selecting the harmonic. I've spent a bunch of time thinking about how to make cantrips easy and intuitive to use. And I did err on the easy side, but I did use that as a test for seeing if it was too easy. You shouldn't be able to mindlessly win. I also think the forge shouldn't be tied to gold, since it creates a two opposing forces with no solution: increasing taxes, and finding good cantrips.

I'm glad you enjoyed it. Thanks for playing!