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Reached the "PLACEHOLDER END", the boss keeps respawning after that message and it looks like that's the farthest I can get in the game. 

Promising so far and I like the intro and combat as usual. However on my 5th train car, the gameplay loop gets a bit tiring and samey. The items aren't really that impactful in combat. Some class changes are outright broken and makes the combat easy. For example, the Fairy TF that gives you arts that heals you and if you equip the right passive arts it just outrights make you unkillable while others downgrades your character like the Cat TF.

Also found some bugs where the conversation that pops up on screen repeats endlessly until you defeat a boss. There is also a bug where the in-battle dialogue when you hit a certain point of willpower damage repeats whenever you reach a new train car from the start of the TF until the latest TF progress you got. For example, one of my party member is already at a point where they are about to get an idol outfit. I got to the next train car and it repeats the dialogue until that point. Also, saving doesn't work so I had to reach the "end" in one sitting.

Will watch for updates on this one because I am hooked already and see how the story will progress in the future. I'm curious about how you will handle the "bad ends" since it is based on how you progress through the train cars.

Happy to hear it’s enjoyable in its incomplete state currently. Thanks for the kind words.

Balance feedback is important, so thank you. 

Though the conversation popping up repeating… you mean the one that pops up in the corner? It should activate every so many steps. If it’s a specific one looping knowing which it was would help. 

The repeating in battle is more intentional because it clears away the changes between the TFs when you get out of a train car then applies the new one with your lesser willpower still there in the new one (Though yeah, only three professions existing so far might make it easier to get repeats)

also saving doesn’t work? It auto saves. So you mean the auto save wasn’t working? 

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The looping conversationg dialogue found on the top left of the screen that I got was Noa teasing Alex. The one where they say "Cute" "Adorable" etc.

So that's how that works, might be worth considering making it more streamlined or at the very least just don't show it often especially if it is not a new TF.

After the supposed intro where the roguelite thingy happens. Each train car clear is like a lobby or rest are and there you can save manually? There is a save button in the middle afaik but it doesn't work. Rebooting the game just puts you in the beginning of the roguelike part of the game despite making it far. The auto save works during the intro btw.

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Interest. Yeah, making it so they can't play again is... technically a challenge. But I might be able to do something where they can't play twice, at least.

I also could've swore I fixed the save element you mentioned before release. So... Ugh... I'll go back on seeing what scenario I overlooked. It should be constantly autosaving throughout the roguelite part. Thank you.