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This project is amazing. Thank you! Truly KILLER :-)

Odd thing: I noticed the supplied CD32 tracks are all in 48 kHz rather than 44.1 (except for track 10). Could that be contributing to the CD32 audio bugs?

Regardless, keep on (whip) cracking!

Thanks!

Well spotted, but actually your CD burner software will automatically convert the tracks - regardless of format or kHz - to "Red Book audio" which is the audio standard for compact discs that the CD32 can play.

The music problem is likely caused by the CD driver (CDTV driver) still present on the (stable) version of Scorpion Engine that I used. Recent experimental versions of the engine dropped it and use only the CD32 driver, so it apparently fixes it. But other issues were added to other parts of the game that need to be dealt it.

Ah, sorry for the driver snafu. Figured it was a long shot. I asked because I used to assist on an audio preservation project (MDFourier) and we found timing descrepancies authoring CDs that way in certain cases. Also saw plenty of timing issues with emulators resamping on the fly.