I really agree with the previous comment, such cool gameplay ideas and cute charaters, even some art with the background and stuff. I would have suggested to make less levels and focus more and the playability and game feel, because there is really something to do with the plateformer idea (I love the fact that switching between modes can changes actions, but also evironments, good for some little puzzles while keeping interest for the other colors, you can even make fighting mechanics with that). Unlocking colors is also a cool progression mechanic. But yeah overall pretty hard to take a hand on and the controls/movements are a bit random. I still made it to the end and I liked playing it! I'll remember it :3