playing as an orange with 4 arms would go hard. banger game
hmm
> damage resistance
> 2 more arms (more inventory)
> lower consciousness
damage resistance is interesting, maybe muscle damage could be reduced a lot but skin damage only reduced a little
2 more arms would be interesting since it's more inventory space, but any piercing damage (such as spike traps, which damage whatever body part they touch, and to an extent the turret) and aoe damage (mines and the such) would complicate things a lot since it'd hit more parts of the body, also lower consciousness means shock (from agony) acts quicker, among some other things (like confusion and fainting occurring a lot easier), basically you need to act FAST when something goes horribly wrong
also maybe carry limit could be increased by a little since oranges are strong
just throwing out ideas