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(+1)

I unfortunately wasn't able to finish this! I love drag-jump systems, but I found that the UI representation of the jump power/direction made this quite frustrating to use in a way I'm not sure is intentional. Hard to make precise movements with a raycast line, one that has a variable length based on power would help things quite a bit. I really liked the narrative aspect and the spritework and music is lovely, you've definitely got something cool here!

(+1)

Thanks for your feedback! Adding this is definitely a great idea, I'll include it in the next update :)