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(+2)

Love the game but i do think there could be more balancing on these weapons:

Gau-678 rotary cannon - Needs slightly more firepower and ammo max, maybe increased penetration on fleshy targets since its literally just Gau-32C vulcan but worse

DP7 thermal projector - Less range, higher spread and either slightly less ammo consumption or more ammo max

K5-2 Scattergun - Higher fire rate and less damage since its supposed to be anti aircraft (on that note make aircraft have less health and more speed and non guided missile type weapons have a chance to miss it entirely)

Electromagnetic railgun - Add a sort of charge time and the more time it charges the more damage and penetration it gets, charge it too long and it explodes in your face

And make the landsword sprite change when using different weapons, e.x. a huge solid barrel when using the Electromagnetic railgun

(+1)

Hey, thanks for the feedback. I've changed some of the weapons since the release of the current public build, so they should be a bit more improved next time around.

Gau-678 rotary cannon - Needs slightly more firepower and ammo max, maybe increased penetration on fleshy targets since its literally just Gau-32C vulcan but worse

I've since buffed it to do just that - much more ammo and a slightly higher damage.

DP7 thermal projector - Less range, higher spread and either slightly less ammo consumption or more ammo max

Slower ammo consumption was added as well as a slightly increased fire rate.

K5-2 Scattergun - Higher fire rate and less damage since its supposed to be anti aircraft (on that note make aircraft have less health and more speed and non guided missile type weapons have a chance to miss it entirely)

Noted, I'll see what I can do to change the missiles.

And make the landsword sprite change when using different weapons, e.x. a huge solid barrel when using the Electromagnetic railgun

This is planned, but it will probably be done late in development since I don't want to have to keep changing a lot of different sprites should the current in-game one be modified.