Play game
Fluffle Scuffle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of the Limitation | #31 | 3.227 | 3.857 |
| Concept | #56 | 2.749 | 3.286 |
| Overall | #56 | 2.659 | 3.179 |
| Enjoyment | #61 | 2.271 | 2.714 |
| Presentation | #67 | 2.390 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Luke Pearce - Gameplay Programming and Design, Braden Frost - Art and Gameplay Design, Bowen Spackman - Gameplay Programming and Design, Taylor Wetterhan - Music and Sound
Software used
Unity, GIMP, Paint, FL
Use of the limitation
The rabbits (prey) player character dies to the fox, cat, and eagle enemies (predator). The rabbits must dodge and out smart the enemies because they are weaker.
Cookies eaten
1
Leave a comment
Log in with itch.io to leave a comment.


Comments
I thought this was a really neat entry! The enemies all having their own defined movement behavior kind of reminded me a bit of different chess pieces and some gauntlets feel quite strategic. The map is HUGE and honestly feels quite daunting when you've got a single life, and I found a lot of the screens super difficult. Very cool entry overall!
Thank you for playing we're glad you enjoyed it! We unfortunately didnt have much time for level design but we did what we could. We were going for a strategic puzzle type game with the different enemy patterns and map elements so its awesome that you enjoyed that part. I have a feeling not many players knew there was more than one screen though since we werent so clear on that haha.
RIP to those babyrabbits
They die so fast
Hop Tuah died for this