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Glad to hear it! If you have any more detailed feedback to provide, we'd be happy to give your group a playtester credit if they want one.

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I'll run a couple more sessions then come back to you with some notes! I'm studying game design and working on a TTRPG of my own at the moment, so I'm neck-deep in the analytical side of things, and so far I'm loving the style and the mechanics - pretty straightforward, very narratively driven, very FUN.